MasterWork
MasterWork takes the best years of Lineage 2 and stretches them into one long season: today you're clicking Bow of Peril in the catacombs, a couple of months later — you're leveling a destroyer under Freya. The format suits even those who play for a couple of hours a day: missions, catch-up mechanics, and CP recruiting are built directly into the game. Below are the project's current servers.
MasterWork — the flagship seasonal project of the E-Global team: an original reinterpretation of Lineage 2 from the 2003–2011 era, where a season lasts more than half a year and progresses through stages from Interlude, through Gracia, to High Five at low rates. Patches are released every 2–4 weeks and advance the server's content, and the build itself is more deeply reworked than typical free shards: over 198 modifications are announced, an original rebalance of all classes up to the new Geomancer class, "masterwork spheres" for obtaining rare equipment, and in-game recruiting for finding a CP. The sixth season started on October 24, 2025, simultaneously on two servers that merge during the season; the team announced it might be the final one for the series. In parallel, E-Global is developing LU4 — a Lineage 2 client on Unreal Engine 4, whose pre-alpha, according to the project, launched in June 2025. According to the team, MasterWork seasons gather 20,000+ live players.
Project Servers
This project has no servers in the catalog yet.