Flauron
Flauron.com is a rare case where 'that very Interlude' doesn't mean 'that very client': the project has assembled classic chronicles on a new technical base with autofarm, daily quest chains, and an Olympiad on non-standard arenas. Launches are in a low-rate format with window limits and no experience sales — according to the team, donations do not affect balance. Below are the project's current servers.
Flauron.com does what almost no one else dares to: classic Interlude has been ported to a modern game client — the project explicitly states that the standard 2006 client on the Unreal Engine 2.5 is not supported, and the game is installed via its own Flauron.exe launcher. The familiar Interlude now features autofarm in the spirit of Essence with customizable targets, skills, and loot collection, daily and weekly quests with login bonuses, and an Olympiad across several arenas with varying geometry and cover. The project has been noticeable on the scene since approximately late 2022 and operates with low-rate restarts: during this time, there have been x1, x3, and x10 launches with strict window limits (2+1) and manual loot pickup. The official positioning is hardcore without pay-to-win: no experience sales, no premium, and no rate runes; donations do not interfere with balance. This project is for those who crave a nostalgic Interlude but no longer want to put up with the technical state of a twenty-year-old client.
Project Servers
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